The drone will always try to get to a room with a system (sabotage borders usually prioritize doors, oxygen, sensors and piloting) and by opening a door and then. Unless you have a drone recovery system of course, but that thing is expensive and not always available. Nebula seen ships exchange fire. IMO MK. Pro-move for fire weapons during phase 1 and 2: you can kill off huge chunks of the crew by lighting fires in the wings of the ship to attract the crew and then. Obviously you do realize that you should fire both weapons at the same time at their Drone Control and keep Drone control damaged enough so that the defense drone is offline. Yeah, holy shit. Oxygen 2 also outputs near equal oxygen to breeches, leaving it so you can fight the drone in the room it entered into. They have no oxygen, and they automatically repair systems over time (at 1/3 the speed of a human). Members Online. new hazard: blue/white star that occasionally causes "ion pulse", probably similar to solar flare except it does ion damage instead of fire (thanks u/IrishBandit) new subsystem: battery which appears to temporarily increase total reactor power (thanks u/Histidine) PDS hazard shows "PDS TARGET LOCKED" before the fireball appears and so far only. Removing power from drone control until the missile is actually fired should help a bit (shields, if reasonably possible, as well). Apr 6, 2014 @ 8:26pm a good tip vs boss. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Obviously you do realize that you should fire both weapons at the same time at their Drone Control and keep Drone control damaged enough so that the defense drone is offline. Bombs or missiles to weaken the shield subsystem (bombs are better because they can't be blocked by a defense drone) before using the lasers The weapon pre-igniter augmentation gives you a free shot A fully experienced crewmember operating the weapon controls and the automated reloader augmentation speed up weapon reloading to give. Move the fight where you can breathe. My ideal build is pretty simple: Two defense drones mk I, a combination of shield piercing weapons which will disable shields in one volley,Lv 3 Shields, and as much engine power as you can generate. Gives you time to power up a defense drone to shoot them down. Hull repair is then great, because you're no longer wasting drone parts for the Defense drone and can use them for hull recovery. FTL: Faster Than Light. Ideally you want to have good defences and kill it fast. Using 2 (or 3!) combat drones, every battle, for almost free, is badass. The Air Force’s Task Force 99 “nests very well” within the Pentagon’s new Replicator drone program, AFCENT commander Lt. 90% of the time, the hacking drone or the boarding drone just floats right on by and attaches to my ship. The best counter is cloaking. To contrast, you can deploy a Defense Drone 2 in. My favourite aspect of FTL is the drones - the idea of sitting back and monitoring your ship while your drones clean up the enemy ships really appeals to me. g. ago. 새로운 메카닉 [편집] 토글 버튼의 위치입니다. cooperred • 5 yr. Also, hacking drones get shot down by pretty much everything. Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. i like to roleplay that my Lanius mutiny to go do morally ambiguous Lanius activitiesYeah, the drone landing on weapons is very bad, and adds a significant amount of RNG to phase 1 (although usually not a make-it-or-break-it extent). The 'Zoltan' are allies of the 'Engi'. due to a defense drone or enough evade and shields. This function can be 'toggled' before a fight or anytime by clicking a button on the top left of the screen () at any moment. Beam Drone 2 hits Zoltan Shields twice for 2 damage total. It seems to be better in pretty much every possible way. I kind of need all the defense I can get with my current setup so I booted up a defense drone and defense drone 2 at the same time. Gen. Added more events for talking to certain crew. Jump and in the next beacon the new weapon will be charged and the old will keep its charge. Crowrevell's ships guide distills each ship to a brief summary, presenting strategy in the context of the ship's weaknesses and strengths. They do exist in sector one. Just play the way you should play most ftl games: trying to get as much scrap as possible. Also, drones are expensive in the long run. Defense Drones on the Engi Cruiser shot down 99. The distress signal originates at a small Engi ship under attack by a rebel fighter - but when they see Federation markings they turn to attack! Fight the Rebel Ship. For a drone to function, the drone control system must have enough power available, and the ship must have enough drone parts. (Teleporter) Offer to beam them aboard your ship. Category:Out of Fuel Events. FTL: Faster Than Light. Then the vulcan does its magic. Defense Drones are the most widely useful, as they. I am annoyed at those green shields when I'm boarding-heavy. Just as with the expanded weaponry, one of CE's challenges is getting used to the wider variety. So long as your cloak lasts, they will not continue flying towards your ship. Hacking is a system introduced in the FTL: Advanced Edition update . You get 20 seconds charge time when cloaking and hacking are synchronised which. Not having this system means. Interesting hacking drone trick. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. If you don't have good shields, then spending 85/42 scrap on shields makes more sense than buying/keeping a hull repair drone. This is why drone control used offensively is mediocre in my eyes. Defense 2 is good, but it requires more energy and it might shoot a laser when you need it to shoot a missile instead. 50 scrap and will probably save you hundreds of scrap in saved damage over the course of the game. Keeping them on opposite sides also increases the chance of actually firing at different targets if you're attacked by two missiles at once (Rock ships have an annoying tendency to do this). 2: Don't buy crew. Mind controlled enemy crew and my crew then team up and kill my mind controlled crew. They reluctantly agree. #9. I let the hacking drone through first time before deploying defense drones. • Decrease hacking drone movement speed to improve the Defence Drone’s chances to shoot it down. November 16, 2023 04:43 PM ET. Click on the SELL tab at the top. Defence Drone 2 can also be good as a way of mitigating damage earlier in the game. with mutually-assured destructive results. This is the achievement we're after in this guide. Prevents enemy defense drones from targeting anything. Sectors are determined randomly, but. Repair station. The boarding drones themselves take a lot of damage to kill off. If you rely on Hacking, Defense Drones just shut you down. For more information, see Laser weapons. Cloak is generally better for the final boss, but I think defense drone prevents far more damage over the course of the game and better reduces the risk of runaway events (missile hits weapons, causes breach, extends fight, more damage over time, etc). There is a way to (temporarily) disable hacking drones without destroying their ship or wrecking their hacking room. This way the hacking and cloaking stay synchronised. If you don't go full drones and only buy a few, maxbe 2 points in the drone system you can easily swap the defense drone out for an anti peronnal or hull drone. Slug Home Nebula. This ship is made for good defense and teleporting raiding parties on board enemy ships. For two power, you have essentially hard-countered missiles. It flies towards the enemy ship, rips a breaching hole into the randomly selected room, then begins attacking any system or enemy crew in the room. I have expiremented with having two defense 1 drones vs one defense 2 drone. ftl drone tier list . Lasers can only be shot down by Defense Drones (not Guardian Drones). -1 . On a different level, the Mantis Cruiser A is one of several cases of FTL tending to produce and reward the player seeking really unfun, tedious play. Despite the defense drones ability to shoot down missiles, firing missiles in quick succession will allow one or two missilesto get through. Cloaking, Defense Drones, and Missiles. FTL: Faster Than Light. (Defense Drone) Use a Defense Drone to protect their ship. It is only good when fighting with too many lasers vs. Drones are another system that may need taking out, anti-personel drones are quite the beasts. October 17, 2023. ago. They cannot repair hull breaches, and as a consequence can never repair a breached system. One frustrating thing is the small amount of room for using drones - with only 3 drone slots, I either have to severely gimp my attacking power for the sake of anti boarding. Drones fucking rock, a laser drone is better than most laser weapons, boarding/combat drones are better than a rockman or a matis (and are EASILY replaceable, seriously they could die upwards of 10 times in one fight) and there is. For instance, I had one system to buy left and had to choose between Cloaking and Drone Control, but I already had a free Defense Drone and a Hull Repair drone, and a ton of drones. #4. The hacked system will shut its doors to the crew of the affected ship , but will grant access to any crew from the same ship as the hacking drone. 1. it'll only put up a barrier every ten seconds, and the AI will always shoot more than one shot per ten seconds. This event can occur only once per sector. Anti-Personnel Drone. Augments. Defense 1 or Defense 2 drones are almost always worth it if you have a drone system but not the Omnidrone. I've tried hacking their hacking system, all that does is shut down the enemy hacking drone for a while rather than destroy it. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Basic Laser (Mantis A, Kestrel B) 1 shot every 10 seconds… there are better weapons for 1 power. As of Multiverse 4. The fact that you can send a hacking drone and depower it after the defense drone shoots at it to force it to miss and then re-enable it to get through defensive drones is an exploit that is ridiculously overpowered and botheringly unbalanced. Defense drone to shoot down the hacking drone, when it's attached, hack the hack, or wait for the CD then missile their hack room #4. As boss ships, these enemies have set weapon, system and crew loadouts, and drop unique weapons. Reward!Mantis B is S tier in my opinion: boarding drone for drone engagements, a defense drone for missiles, a four man teleporter and TWO shields. A boarding ship will obviously have very little trouble. Dunno, I almost never use drones that extensively. The rest is up to your equipment - obviously things like Zoltan shield, defense drone, anti-drone will repel/delay the boarding drone, but medbay level 2 will heal your crew faster and make it easier to rotate crew or recover them in time for the next drone, and any kind of buffer point in your core systems (shields, weapons, piloting, etc. Defense Drone 2 is extremely weak and should only be used if desperate. Once it's latched on, there's not much you can do except find a way to disrupt it from their end. Can also occur at an exit beacon. You can try to time the hacking drone by distracting the defense drone with targets, such as swarm missiles, flak, etc, even a boarding drone. Lily-Olivia • 9 yr. hachkc • 9 mo. Enemy ships become more powerful with each new sector, but each type of ship is limited in the systems, weapons, drones, and crew it can have. 2: Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. The Stealth ships are pretty big so defense drones don't shoot stuff down efficiently. While many of their base functions remain the same (combat, defense, personnel), their effectiveness in combat varies greatly. Each of the player ships have gained and lost weapons, drones, and systems with the change to Captain's Edition. Drone Control is the system used to launch and maintain drones. 2. Required Aspects: Purchase FTL: Faster Than Light Suggested Aspects: Don't pirate it :p Achievement Walkthrough:. Engi A's got the right idea by starting with ion blast II that can theoretically shut down any amount of shields and a combat drone. 1. Defense drones will look at an incoming hacking bit when it gets close enough so if it looks like the hacking bit is going to hit something benign you can depower the defense drone and let it through. The last piece of information to note is that the boarding drone always causes a breach in the room it hits. Drone Recovery Arm - Very strong for specific builds, especially in Hard Mode where drone parts are going to flow less freely. Stealth A is the ship of the day, and I'll say a few words on that before getting into the shieldless run itself. The thing fires 2 shots but needs only 1 energy. If Israeli defense forces launch a ground offensive into Gaza, they could use a mix of drone-enabled hacking tactics to find Hamas targets, coordinating cyber operations and. Drone lists should properly work for blue options in events; Defense Drones will be able to target all flak weaponry; Fixed: Charge Weapons could find themselves in a state where they were unable to fire; Fixed: Combat Drones would not be able to fire if the drone system was hacked (even with the pulse inactive). Beams and ASB shots do not collide with anything. Most of the time, even though it shoots at the projectile, the projectile still manages to pass through, because the drone itself is slow. i know that the other ships had trouble shooting the missiles down when the. had enough drone parts at the end to have a hull repair. 1. 3 shields and no cloaking is risky. I got to the fifth sector before I decided the Engi ship is just too boring and quit. Ancestry - Find the secret sector with the Rock Cruiser. obliviondoll 8 years ago #3. This is a guy who wants to live. carnage is a bit overrated imo, but still powerful. your shield which happens very rarely. Agreed, legit tactic. When 2 drones are flying towards you, if you cloak right after your drone shoots down one, it will charge up and then shot down the other. 1 drones seem much better than MK. Very useful if your. For the tables of all weapons, see Weapons (tables). It does sometimes let a missile go through, but I feel that the amount of damage that it can stop from a laser-heavy opponent makes up for this. The player controls a spacecraft with crew that intercepts an important data packet from the Rebel Fleet. Sensors If the ship goes dark, don't panic. But if you send the drone into a 2 square room and then power it off while you fight, it'll end up in a vacuum filled room that the enemy won't enter. 2 Defense Drone Mark IIs: Worth it? So it seems RNGesus has finally smiled upon me. Defense drones can miss if they're on the wrong side of the ship at the time. Global Achievements % of all players. More chance to pop a Kool-Aid Man (boarding drone) or hacking drone before they arrive, some missile / asteroid / flak defense, and cloaking drone ships are effectively neutered. FTL: Faster Than Light 2012 Browse game Gaming Browse all gaming Drone targeting bug:. Faster Than Light by Subset Games. Send your crew in a shuttle to help put out the fire. Cloak's better at defense, but drone control offers variety. They reluctantly agree. At The Last. It causes entities of all kinds to be rendered invisible to defensive drones as long as they are outside of their area of vision. Get a drone control system and a Defense drone Mk 1 (They often come standard with a drone control system). Not having this system means. #10. Pirate attacking civilian distress. This random event occurs in: Slug Controlled Nebula. (Taking out the enemy ship's capability of firing missiles at you should be a top priority, but the defense drone will help until you can get that accomplished. Opening Main Menu or 'Save+Quit'ing the game replaces any drone of the Drone Control system offered at the Store with the Defense Drone Mark I. Keep in mind that most battles in FTL are decided in well under a minute. If you rely on Hacking, Defense Drones just shut you down. See also the enemy ships website, which provides more detailed information for Hard difficulty specifically. The hacking drone will almost always get through even against two defense drones. You follow the distress beacon to a tiny asteroid belt. 4%. Use missiles to damage a powerful ship's Shields System. The drone is marketed as being capable of 10 days of flight with 30 pounds of internally stored payloads, or several days of flight with up to 150 pounds of internal and external payloads in a. For more information, see Missile weapons. 2: Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Suppose I have 3 shields, cloaking, and a Defense Drone II and am fighting a ship with a missile weapon, Burst Laser II, and a Combat I drone near a red giant. At least one crewmember must be standing on a teleport pad; other crew just need to be. Running two at opposite sides makes that less likely. This event can occur only once per sector. You receive an automated message, "We don't know who you are and we don't care, but this is the right place for some ship repair!"The soundtrack of the game was composed by Ben Prunty and was released on Bandcamp on September 14th, 2012. Anything else is very setup-dependent (combat drones) or just bad in general (shipboard drones). This random event occurs in: Engi Controlled Sector Engi Homeworlds Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Two Defense 1 Drones are supposed to be stronger than one Defense 2 Drone: they cost an extra Drone slot. This is the Slug Cruiser ship unlocking event. The defense drone was is fairly simple, all you need to do is time your shots so 2 missile fire at the same time. The shield overcharger seems to be bad by design. Use a drone to protect their ship. Quick takedowns means lots of extra scrap to buy a weapon with, or more drones. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Weapons : Provides information on. 2x Defense Drone I means cake walk. Hacker Cruiser type A now starts with a mini defense drone and drone control. Not only that but its possible to have three MK. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Score is determined with the following formula (rounded down to nearest integer): Score = (s+10*b+20*d)*D s = scrap collected. That said, without being able to internally change things like Darth's suggestion, I'd look towards rebalancing them a bit by. They also begin firing faster than most weapons so they can sometimes cause damage at the start of the fight (particularly on unshielded ships), especially if they're mark 2. Make it the same cooldown as launching a new defence/attack drone. Drones - While missiles are annoying, don't overlook the boarding drone. FTL: Faster Than Light 의 유저 제작 모드인 멀티버스 모드 에서 추가되거나 변경된 드론에 대해 서술하는 문서. FTL: Faster Than Light. Slows down the FTL drives on enemy ships, making it harder for them to escape from a battle. IMO MK. ago. Anyways, I'm wondering if other players here find that the defense drone 1 just adds more problems when a defense drone 2 is online, or. 6%. Shield Piercing Missiles ignore shields. Tip nr. Their equivalent to this is instead beating the game with the A and B layouts of every other ship, aside the. Obviously a big balancing con of hacking is that defense drones can actually do something about it. The drones were useful for sure and certainly netted me extra scrap. If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. Compare it to Mantis C. The Defense Drone Mark II being able and willing to shoot down laser and Ion shots sounds nice in theory,. 1: Never be dependent on missiles to win; as you said; the enemy requires only a defense drone to stop your missiles. Descended from a splinter group of Rockmen who rejected their species' violent ways long ago, the Crystalmen are almost completely unknown in the galaxy, having hidden from all other sentient life. and 3 flak I. They. Tough to justify only defense drones for a ship with 4 weapon bays and only 2 maximum drone bays, but the odds of a boarding or hacking drone getting to you are. But that is certainly overkill. It may work on smaller ships, though. The biggest threat is combat II drones, but the anti-combat drone misses them a lot. Each flak projectile depletes one shield layer, just like a laser. Send the crew to help immediately! YMMV tropes are no joke. If drone parts are at all an issue, I would say defense drone 2. 1 drones going at once and its cheaper to do so. Put your Artemis on the front of your ship and the Hull Missile on the back and fire both at the same time. 4. Despite having no crew, automated ships get manning bonuses for all their systems. Round ships -- like the engie ships -- have nearly perfect defense drones. So defense drone II stops missiles, ion and laser (one shot) which means the vulcan is useless against it. I rarely buy them though. Only one ship starts without doors (Rock B), and only one starts without a medical system (Slug B). A defensive turtle can blast until the drones are all destroyed. 3. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. It seems that the MK. FTL: Faster Than Light. When the drone reaches the enemy ship, it latches onto the hull and becomes invulnerable. Also, if you've fought the flagship with the AE and tried to gun down its own hacking module with a defense drone, you should know already that 1) sometimes the defense drone just plain miss, it can also happens with missiles (just, you don't have a bazillion of drone parts to spare unlike the boss), and 2) it's. • Remove Defence Drone exploit. Go to CIVILIAN_ASTEROIDS_BEACON_LIST2 (Repair. Unless the drone is directly attacking a vital room, you’re best just. All player ships start with piloting, engines, oxygen, and weapons control. Mind Control is handy, but not essential. Boarding drones cause breaches which take a while to repair and can damage crew while they're repairing once all the O2 is out of the room. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. For more information, see Flak weapons. You see a small station fitted with hundreds of Repair drones. The Defense II shoots faster than a Defense I, but remember that it does shoot lasers as well as missiles. < > Since hard mode targets relevant systems more, mantis B's shield/drone rooms at the far right of the ship can cause the defense drone to fail more often. Maybe Tier 3) Drone Recovery (Makes Drone+Hacking builds viable) Reconstructive Teleport (amazing with lvl 3 teleporter) Tier 3 (Very good in situations. If the boarding drone on the second stage hits your helm/engine rom then that is an immediate -10% evasion, a hull breach, and an aggressor with lots of HP who can survive in a room without oxygen. This event can occur only once per sector. - Player Defense and Anti-Combat Drones are less effective in protecting the frontmost part of the ship (bug in vanilla FTL). Not sure why. Having a second layer of shields and a defense drone will help against lasers and missiles, respectively. Drones. Also zoltan shields, if you can swing it. 5. The FTL Drone Tier List is a comprehensive guide to the most. Buy it! A defense drone is good enough that getting even one half of the formula is a worthwhile expenditure in scrap. Heavy Crystal Mk 1 (Crystal A, Rock C) It’s a crappy missile. For as long as there is power to the hacking drone, the doors remain locked, but triggering the actual hacking process will cause different effects depending on the targeted system . "Friendly" objects cannot collide; for example, you cannot. It seems that the MK. If the drone doesn't fire till its right on your hacking drone, you probably won't have time to evade the blast. If you have a drone recovery arm, drone control becomes much more attractive. I went for Crew Teleporter and Cloaking instead of the Hacking module. It's by far the most effective drone at that task. I'd assume ion intruder as well, but I haven't seen that. (Actually, I prefer Defense I over II because the latter can be "distracted" by laser fire and let the missiles through!). Running two at opposite sides makes that less likely. Drones are a consumable item, similar to missiles, that can either defend your ship, or attack the enemies. Edit Non-AE drones added by the mod Captain's Edition imported some of its expanded weaponry into drone systems, greatly diversifying the pool of drones to choose from. Hull repair drones are quite rare in stores or in general, and buying one (probably the most. Have them both aimed at the drone control of the enemy ship to hopefully take out the defense drone. Thank you for your guides. This is, horrifyingly, actually less unreasonable than the prior achievement. They offer goods and services in exchange for scrap. Systems are equipment that provides your ship with capabilities; they need reactor power to function. It appears a small laboratory fire got out of control and is threatening to destroy the station. I do have drone recovery arm. They're also occasionally useful against enemies in asteroid fields, that have Zoltan shields/overshield drones, and as a way of distracting enemy Defense Drone II. Each of these guides is written by a skilled player with a high win rate on Hard difficulty. If you already have a defense drone you don't need that and should go for hacking. Those heal between 3 and 5 hull points every time. Reach Sector 8 with the Mantis Cruiser using Layout B. Mind controlled enemy crew and my crew then team up and kill my mind controlled crew. This is the achievement we're after in this guide. Whilst a deeply officious and obtuse people, they generally favour diplomacy over acts of aggression and are known for being fair and just in their. Drones can be risky to use, as they simply shut down should your Drone Control. The Long-Ranged Scanners will detect no ship presence. Instead of countering, it mind controls the enemy crew. Your ship should be good at something. I've beaten the end boss without ever having a defense drone, but it was rather painful. The boss is focused on drones in this stage so disabling the drone control is crucial. That's why you never get it in those situations). The Ion Charger is the most powerful ion weapon, and the Heavy Ion & Chain Ion are the worst. This event can occur only once per sector. Sometimes my Defence drone will miss a missile. Also the people who say legit are. This event can occur only once per sector. Drones. Defense Drone II; Anti-Combat Drone; Shield Overcharger; Augmentations; Events and Sectors. (Boarding Drone) Launch a boarding drone into the station. :p. Just fix the Sensors Subsystem. The Long-Ranged Scanners will detect ship presence. Drone Control is not a standard system and many ships launch from the Hangar without it. Drone Control is not a standard system and many ships launch from the Hangar without it. If you have to wait until the boarding drone kills the autoscout by room damage, which takes a while, you might as well disable their weapons/drones instead of shield/engines. But the bigger problem is that drone control becomes a waste of system slot in late game. 13. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. obviously have level 4 shields. Explosive Replicator (Can make multiple-missile weapon builds viable) Stealth Weapons. Slows down the FTL drives on enemy ships, making it harder for them to escape from a battle. It has a boarding drone, a defense drone, a beam drone and a combat drone. I prefer defense drone mark 1. Well I just thought that every enemy should be fought for the scrap, especially in the early sectors. The Gunship StratDefense 1 is best. * Due to issues with how sectors are generated, about 0. Launched in August by Deputy. (Wait maybe a quarter second. It transitions between those by jumping away when it dies.